Realistic Population Revisited


Changes building's population levels to realistic values for that building. No more skyscrapers with only 10 households and suburbs having 4 in each house. Also changes employee counts for all buildings.


Be careful with high density! Too much concentrated high density buildings will generate a lot of traffic and require good road layouts to support.

Be careful when adding this mod to an existing savegame as it changes consumption, traffic amount and city population a lot.


Default values are well balanced.